When I go to a training dummy and alternate between cast two cast time spells (Wrath and Healing Touch in my testing, though I did try it with others) they queue as intended with a reasonable window for queueing the spell. ![]() I found a bug that only happens when chain casting the same spell. It is worth noting that I have been testing this on the Oceanic servers with ~50 ping, testing on North American servers is difficult for me since 200 ping makes it much harder to test this and I don't have high level characters there. My claims can be tested using this method. If it doesn't, then it was waiting for the cast to end before queueing a new spell and therefore there is going to be a delay. If the spell is cast after the previous one completes, then it must have been queued. Method of testing if a spell is queued: Only hit the keybind when the cast is still happening and stop hitting the keybind before it completes. There is also an issue with queueing related to GCD's, unclear if intended or not. TLDR: Chain casting the same spell can not be queued. I believe I have found the issue, and it is somewhat significant. ![]() (.and if that doesn't "fix" your issue, try explaining how you are measuring that gap where you are doing nothing.) Try just setting that to a fixed value, not using the addon that "theoretically" improves things based on up to 30 second old information, and you should get exactly what you described. Conveniently the 0.2 to 0.4 seconds you name would be a custom lag tolerance of 200 to 400 (ms), which will exactly let you do what you just described yourself wanting. The way to get what you want in terms of "reasonable" timeframe is to set your custom lag tolerance to the time period you want. So with *nothing* but the defaults spamming a spell like Frostbolt should result in "instant" casts back to back - if by "spamming" you mean "hitting the button while on GCD" rather than "waiting to see the end of the timer, hitting it then". You can queue before the end of cast safely, and most custom castbar addons will happily show you the safe zone based on your current latency, etc. I am looking for a way to be able to queue new spell casts within a reasonable timeframe of the current cast (0.2-0.4 seconds?) without having to rely on setting Custom Lag Tolerance high as that just raises new issues.Your description of the situation without a custom lag tolerance set is. I am looking for a way to be able to queue new spell casts within a reasonable timeframe of the current cast (0.2-0.4 seconds?) without having to rely on setting Custom Lag Tolerance high as that just raises new issues. At low tolerance there is a gap between spells, and at high tolerance I can't back out of a cast if new information arises that would make me change my mind. I have also tried manually adjusting the lag tolerance, however I just run into the same problems. For example if I am casting Frostbolt then decide to queue an Ice Lance, only to change my mind and cast Frostfire Bolt due to a proc, it is too late and Ice Lance goes off anyway. If my Custom Lag Tolerance is set high, then the window in which I can queue up a new spell is considerably increased, however this isn't ideal since it seems to lock in the choice quite early. ![]() I have tried using Custom Lag Tolerance, with an addon that adjusts the tolerance to my current ping, which is important because as an Oceanic player my ping regularly varies between 50-250 depending on whether I am on an Oceanic server or in a dungeon/pug on an American realm. There seems to be a ~0.1 second window where I can queue a spell while still casting the previous spell, but I don't want to get an early onset of arthritis by trying to mash a key 10 times per second. For example, if I am spamming Frostbolt I can't queue up the next Frostbolt cast until the previous one is finished, meaning there is continually ~0.1 second gaps where I do nothing, which obviously add up over the course of a fight. I have been having issues with queuing up spells to be cast the moment the previous cast finishes. TLDR: I want a way to queue spell casts without using high Custom Lag Tolerance.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |